Immersive Environmental Information Visualization [Technical docs]
Description:
Date : Jun/28/2021— Jun/29/2021
Key Words: Data Visualization, Unity, C#, Real-time data
Required Skills: Some coding experience(C# or Python) is preferred.
Required Software: Unity(LTS Release 2020.3.12f1), Visual Studio or Visual Studio Code
Required Hardware: Windows Laptop preferred
Maximum number of participating students: 15
This workshop will introduce the fundamentals of data visualization strategies in the Unity game engine. Through lectures and hands-on exercises, the attendees will learn how to import weather data from an open-source API and display the acquired data over an interactive map using a number of immersive visualization strategies.
C# Material :
0. Introduction
- Interface
Introduction to Component Based Architecture in Games — link
- Parameter -Diagram
- AttachComponent
- Transform
- Instantiate & Destroy
- Debug & Gizmo & Visualization
- Mesh Basic — link
- ProcedualCubeMesh — link
- Mesh(Bunny) from OBJ— link
- GeoJson and Visualization — link
Day 2
1 Environmental data
2 Export 3D Geometry from Google Map
3 Import Google Map to Unity
4 Open Weather Map and UI
5 Question, Project, Discussion